CommandArgumentsMethod called
ambient.next SounndRuntimeTools.PlayNextAmbient
blight.add amount :float BlightRuntimeTools.AddBlight
build.clearDebugs BuildDataRuntimeTools.ClearDebugs
build.debugBiome biomeName :string BuildDataRuntimeTools.SetDebugBiome
build.debugDifficulty difficultyIndex :int BuildDataRuntimeTools.SetDebugBiome
build.debugMap mapName :string BuildDataRuntimeTools.SetDebugMap
building.lock name :string BuildingsRuntimeTools.Lock
building.testRolls games :int, unlockAll :bool BuildingsRuntimeTools.TestRolls
building.unlock name :string BuildingsRuntimeTools.Unlock
debug DebugModesRuntimeTools.DebugeMode
debug.construction value :bool DebugModesRuntimeTools.Construction
debug.daily value :bool DebugModesRuntimeTools.Daily
debug.goals value :bool DebugModesRuntimeTools.Goals
debug.naturalResources value :bool DebugModesRuntimeTools.NaturalResources
debug.orders value :bool DebugModesRuntimeTools.Orders
debug.relics value :bool DebugModesRuntimeTools.Relics
debug.seasons value :bool DebugModesRuntimeTools.Seasons
debug.worldMap value :bool DebugModesRuntimeTools.WorldMap
effect.add name :string EffectsRuntimeTools.AddReward
effect.allHooked EffectsRuntimeTools.AddAllHookedEffects
effect.canBeDrawn name :string EffectsRuntimeTools.CanBeDrawn
effect.cornerstones year :int EffectsRuntimeTools.CreateRandomCornerstones
effect.list EffectsRuntimeTools.ListRewards
effect.randomPerks amount :int EffectsRuntimeTools.AddRandomResolveEffect
effect.remove name :string EffectsRuntimeTools.RemoveReward
game.loose GameplayRuntimeTools.LooseGame
game.save GameplayRuntimeTools.SaveGame
game.win GameplayRuntimeTools.WinGame
good goodName :string GoodsRuntimeTools.GetGoodAmount
good.add goodName :string, amount :int GoodsRuntimeTools.AddGood
good.addAll GoodsRuntimeTools.AddAllGoods
good.list GoodsRuntimeTools.ListGoods
good.normalizeAll GoodsRuntimeTools.NormalizeAllGoods
good.remove goodName :string, amount :int GoodsRuntimeTools.RemoveGood
good.removeAll GoodsRuntimeTools.RemoveAllGoods
hostility.add amount :int HostilityRuntimeTools.AddHostility
meta.addAll onlyMeta :bool MetaRuntimeTools.UnlockEverything
meta.addAllDecorations MetaRuntimeTools.UnlockDecorations
meta.addReward metaReward :string MetaRuntimeTools.GrantMetaReward
meta.diff index :int MetaRuntimeTools.SetFinishedDifficulty
meta.distance MetaRuntimeTools.GetDistance
meta.exp exp :int MetaRuntimeTools.SetExp
meta.isBuildingUnlocked name :string MetaRuntimeTools.IsBuildingUnlocked
meta.level level :int MetaRuntimeTools.SetLevel
meta.level MetaRuntimeTools.GetLevel
music.next SounndRuntimeTools.PlayNextMusic
order.add name :string OrdersRuntimeTools.AddOrder
order.list OrdersRuntimeTools.ListOrders
order.remove name :string OrdersRuntimeTools.RemoveOrder
rec RecordingRuntimeTools.Rec
rec isOn :bool RecordingRuntimeTools.Rec
rec.allUI value :bool RecordingRuntimeTools.RenderAllUI
rec.animIgnoreTime value :bool RecordingRuntimeTools.TweenUpdateMode
rec.cursor value :bool RecordingRuntimeTools.CursorVisible
rec.fly value :bool RecordingRuntimeTools.Fly
rec.hud value :bool RecordingRuntimeTools.EnableHUD
rec.inGamePointer value :bool RecordingRuntimeTools.InGamePointerActive
rec.pad value :bool RecordingRuntimeTools.ControllerSupport
rec.pad.moveSpeed value :float RecordingRuntimeTools.ControllerMovememntSpeed
rec.pad.rotSpeed value :float RecordingRuntimeTools.ControllerRotationSpeed
rec.pad.zoomSpeed value :float RecordingRuntimeTools.ControllerZoomSpeed
rec.reset RecordingRuntimeTools.ResetCamera
rec.timeLapse.orbit offsetX :float, offsetY :float, offsetZ :float, orbitSpeed :float RecordingRuntimeTools.StartOrbitTimeLapse
rec.timeLapse.orbitArc RecordingRuntimeTools.StartOrbitArcTimeLapse
rec.timeLapse.orbitArc offsetX :float, offsetY :float, offsetZ :float, orbitSpeed :float, zoomSpeed :float RecordingRuntimeTools.StartOrbitArcTimeLapse
rec.timeLapse.zoom RecordingRuntimeTools.StartZoomTimeLapse
rec.timeLapse.zoom yaw :float, pitch :float, initialHeight :float, speed :float RecordingRuntimeTools.StartZoomTimeLapse
rec.tooltips value :bool RecordingRuntimeTools.EnableTooltips
rec.vsync value :bool RecordingRuntimeTools.VSync
rec.worldTooltips value :bool RecordingRuntimeTools.EnableWorldTooltips
rec.worldUI value :bool RecordingRuntimeTools.EnableWorldUI
reputation.add amount :float ReputationRuntimeTools.AddReputation
reputationPenalty.add amount :float ReputationRuntimeTools.AddReputationPenalty
resolve.change amount :float ResolveRuntimeTools.ChangeResolve
resolve.change race :string, amount :float ResolveRuntimeTools.ChangeResolve
resolveEffect.add name :string ResolveRuntimeTools.AddResolveEffect
resolveEffect.add name :string, race :string ResolveRuntimeTools.AddRaceResolveEffect
resolveEffect.list ResolveRuntimeTools.ListEffects
resolveEffect.random amount :int ResolveRuntimeTools.AddRandomResolveEffect
resolveEffect.remove name :string ResolveRuntimeTools.RemoveResolveEffect
resolveEffect.remove name :string, race :string ResolveRuntimeTools.RemoveRaceResolveEffect
save.clearAll SavesRuntimeTools.ClearAll
save.clearPrefs SavesRuntimeTools.ClearPrefs
season TimeRuntimeTools.GetSeason
season season :string TimeRuntimeTools.SetSeason
season.next TimeRuntimeTools.SetNextSeason
season.quarter TimeRuntimeTools.GetSeasonQuarter
season.quarter quarter :string TimeRuntimeTools.SetSeasonQuarter
season.quarter.next TimeRuntimeTools.SetNextSeasonQuarter
settings.aa value :int SettingsRuntimeTools.AntyAliasing
settings.pp value :bool SettingsRuntimeTools.PostProcess
settings.shadows value :bool SettingsRuntimeTools.Shadows
settings.shadows_alt value :bool SettingsRuntimeTools.ShadowsAlt
settings.trees.shadowsCast value :bool SettingsRuntimeTools.OptimalTreesCast
settings.trees.shadowsReceive value :bool SettingsRuntimeTools.OptimalTreesReceive
time TimeRuntimeTools.GetGameTime
time.add sec :float TimeRuntimeTools.AddTime
time.readable TimeRuntimeTools.GetReadableTime
time.real TimeRuntimeTools.GetReadableUnscaledTime
time.remove sec :float TimeRuntimeTools.RemoveTime
trader.arrive TraderRuntimeTools.ForceTraderArrival
trader.arrive name :string TraderRuntimeTools.ForceTraderArrival
trader.cityScore TraderRuntimeTools.GetCityScore
trader.leave TraderRuntimeTools.ForceTraderDeparture
trader.list TraderRuntimeTools.ListTraders
villager.fillAll VillagerRuntimeTools.FillAllRaces
villager.kill amount :int VillagerRuntimeTools.KillVillagers
villager.killByIds ids :Int32[] VillagerRuntimeTools.KillVillagersByIds
villager.killByProf profession :string, amount :int VillagerRuntimeTools.KillVillagersByProfession
villager.leave race :string, amount :int VillagerRuntimeTools.ForceToLeave
villager.list VillagerRuntimeTools.ListVillagers
villager.spawn race :string, amount :int VillagerRuntimeTools.Spawn
vperk.add name :string VillagersPerksTools.AddPerkToRandomVillager
vperk.add name :string, villagerId :int VillagersPerksTools.AddPerkToVillagerById
vperk.list VillagersPerksTools.ListRewards
vperk.random VillagersPerksTools.AddRandomPerkToRandomVillager
worldMap.addAllMC WorldMapRuntimeTools.AddAllResources
worldMap.addMetaCurrency name :string, amount :int WorldMapRuntimeTools.AddResources
worldMap.finish WorldMapRuntimeTools.Finish
worldMap.randomizeEmbark WorldMapRuntimeTools.RandomizeEmbark
worldMap.spawnChest x :int, y :int, z :int WorldMapRuntimeTools.SpawnChest
worldMap.spawnTown x :int, y :int, z :int, faction :string WorldMapRuntimeTools.SpawnTown