The Marshlands
A harsh and cold land that has been claimed by many different, and extremely resilient species of fungi. The ground here is extremely hard and rocky, making it difficult to farm. However, it is also famous for its abundant fauna and insects.
Newcomers
2 - 4 (+ any bonus) will arrive every 10:00, possible races:
Human
25%
Beaver
25%
Lizard
25%
Harpy
25%
Traders
When city score >= 0
Sahilda
33%
Zhorg
33%
Old Farluf
33%
When city score >= 33
Sahilda
20%
Zhorg
20%
Old Farluf
20%
Sothur The Ancient
20%
Vliss Greybone
20%
When city score >= 66
Sahilda
8%
Zhorg
8%
Old Farluf
8%
Sothur The Ancient
16%
Vliss Greybone
16%
Sir Renwald Redmane
16%
Xiadani Stormfeather
16%
Dullahan Warlander
8%
Orders
Difficulty | Easy Orders | Medium Orders | Hard Orders |
---|---|---|---|
Settler | 12 | 0 | 0 |
Pioneer | 6 | 5 | 0 |
Veteran | 1 | 7 | 2 |
Viceroy to Prestige 7 | 0 | 6 | 3 |
Prestige 8 to Prestige 18 | 0 | 0 | 9 |
Excluded orders:
- II TO Gathering Berries
- II TO Gathering Vegs